Projectile motion is a form of motion experienced by an object thrown near the Earth’s surface. The motion has two components:
Key Equations:
Horizontal Distance: x = u * cos(θ) * t
Vertical Position: y = u * sin(θ) * t - 0.5 * g * t²
Time of Flight: T = (2 * u * sin(θ)) / g
Max Height: H = (u² * sin²(θ)) / (2g)
Range: R = (u² * sin(2θ)) / g
This simulation lets you explore how changing initial velocity, angle, and gravity affect the motion.