Projectile motion is a form of motion experienced by an object thrown near the Earth’s surface. The motion has two components:

  • Horizontal motion with constant velocity
  • Vertical motion with constant acceleration due to gravity (g)

Key Equations:

Horizontal Distance: x = u * cos(θ) * t

Vertical Position: y = u * sin(θ) * t - 0.5 * g * t²

Time of Flight: T = (2 * u * sin(θ)) / g

Max Height: H = (u² * sin²(θ)) / (2g)

Range: R = (u² * sin(2θ)) / g

This simulation lets you explore how changing initial velocity, angle, and gravity affect the motion.

Time: -- s Horizontal Distance (x): -- m Vertical Height (y): -- m

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